Caucasian Chalk Circle

 

Scenic Designer

Stagedoor Manor

The Garden 

Summer 2015

 

Design Brief: Set in an Irish pub, the story was told by the pub owner. Crates and barrels, stacked in assorted arrangements, created the different locations and furniture pieces. The floor and wall panels were chalkboard 

surfaces, allowing the actors to draw out 

certain scenes of the story. 

 

The entire design had to stem from a base set, constructed earlier in the summer. Due to weather, the set was never used during show week. Time, money, and the potential for more rain, dictated that the base set be reused. 

 

Stained glass: Soft cover flat painted with an elmers glue and hardware store paint

mixture. 

 

Archway Conflict: The original model shows a lower archway, than what ended up being in the final set construction, due to the height of the barmaid, who stood 6’4”. Her important monologue, and unveiling of the Irish flag was blocked on the top platform of the stairs, and sightlines blocked her entire face with the original archway. 

 

Archway Solution: Large hinges were added to the back of the center arch. The unit was carefully tipped back, allowing the facing to be taken off and altered to the appropriate height. 

 

Bar light practical: A found lamp shade, painted with hardware store band, and chipped to appear as a glass bar lamp shade. The fixture didn’t make it stage due to weather constrictions.

 

Production Team

 

Director: Autumn Smith

Technical Director: Jake Salgado

Lighting Designer: Brandi Pick

Costume Designer: Sarah Pearson

 

 

 

Tartuffe

 

Scenic Design

Stagedoor Manor

The Garden 

Summer 2015

 

Design brief: Combine influences of the original 1600s French baroque setting of the play, along side a modern interpretation of the script. Likewise, the director wanted to focus on the hypocrisy of Tartuffe. 

 

Influence: The overall architecture and color choices were derived from the pop culture movie Marie Antoinette.

Working along side the costume designer, blues and pinks adorned the walls, allowing the vibrant green and purple costumes to pop out. 

 

Tilted archway: Pointed at the hypocrisy of Tartuffe; at first glance a beautiful baroque set, but something is off. Likewise the arch spoke about the attitude of Orgon and Mme. Pernell’s for the majority of the play, the unwillingness to see the crucial flaw of 

Tartuffe, because he appeared to be so well mannered on the outside. 

 

Stenciling: The stencil was purchased, and parts individually painted for color variety. The lower paneling was created by piecing together areas of the original stencil.

 

Production Team

 

Director: Adam Miller-Batteau

Technical Director: Jake Salgado

Lighting Designer: Brandon R. Smith

Costume Designer: Sarah Long

 

 

 

The Dining Room

 

Scenic Designer

Stagedoor Manor

The Merman Theatre

Summer 2015

 

Design Concept: The Dining Room travels through time periods, telling stories and conflict between the upper middle class WASP American community. The strength of the individual memories are centered around the dining room table. This was achieved by creating a blueprint environment to symbolize the structure of memories. Closer to the dining room table, the colors are realistic, as the 

characters step away, and out of the 

memory zone, the floor and walls fade into a blueprint of the dining room. 

 

Back wall hutch: A wall insert was added to the space, bringing the back wall one foot downstage. The bottom of the hutch was constructed to sit flush in the wall with hidden drawers for prop storage. 

 

Doors: Were made of duvetyn fabric, with details painted using latex and fabric paint. Fabric was used to establish the idea of the rooms’ architecture without it being concrete. 

 

Wall elements: Details along the walls were stencil, or projected, to give the outline of typical dining room elements. 

 

Dining Table: a top was cut out, and legs purchased from a home goods store. Wood was sanded and stained to match 

existing set of chairs.

 

Production Team

 

Director: Corey Bradberry

Technical Director: Sam Shuck

Lighting Designer: Brandi Pick

Costume Designer: Sarah Pearson

 

 

 

Groundplan
Initial sketch
Sketch front elevation
Day show
Model
Night show
Murder
Stained glass
Stained glass
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TartuffeGP
Initial sketches
Mainstage
Day production
Model
Full stage
Load in
Groundplan
Marble floor
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Groundplan
Model
Panoramic full set
At the table
Custom stencil in progress
Back hutch progress
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© 2015 by Meghan V. LaLonde. Proudly created with Wix.com

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